# text: "You must restart Quake for these two options to take effect."
# item 8: TEXT (0x88) disabled
# bounds: x1=28 y1=168 x2=103 y2=184
# text: "Max. Players:"
# item 9: CUSTOM (0x00) enabled
# bounds: x1=105 y1=168 x2=186 y2=184
# data: ""
DITL_134_Join Game.txt
# 11 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=81 y1=58 x2=110 y2=74
# text: "Type:"
# item 1: CUSTOM (0x00) enabled
# bounds: x1=113 y1=57 x2=233 y2=73
# data: ""
# item 2: TEXT (0x88) disabled
# bounds: x1=41 y1=86 x2=109 y2=100
# text: "Your Address:"
# item 3: TEXT (0x88) disabled
# bounds: x1=113 y1=86 x2=269 y2=102
# text: ""
# item 4: TEXT (0x88) disabled
# bounds: x1=82 y1=168 x2=109 y2=182
# text: "Port:"
# item 5: EDIT_TEXT (0x10) enabled
# bounds: x1=116 y1=168 x2=166 y2=181
# text: ""
# item 6: TEXT (0x88) disabled
# bounds: x1=67 y1=136 x2=109 y2=150
# text: "Address:"
# item 7: EDIT_TEXT (0x10) enabled
# bounds: x1=116 y1=136 x2=266 y2=149
# text: ""
# item 8: BUTTON (0x04) enabled
# bounds: x1=104 y1=199 x2=217 y2=217
# text: "Find Local Game..."
# item 9: TEXT (0x88) disabled
# bounds: x1=62 y1=112 x2=137 y2=126
# text: "Join game at"
# item 10: CUSTOM (0x80) disabled
# bounds: x1=20 y1=34 x2=281 y2=228
# data: ""
DITL_135_Host Game.txt
# 26 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=68 y1=57 x2=97 y2=73
# text: "Type:"
# item 1: CUSTOM (0x00) enabled
# bounds: x1=100 y1=56 x2=220 y2=72
# data: ""
# item 2: TEXT (0x88) disabled
# bounds: x1=28 y1=85 x2=97 y2=99
# text: "Your Address:"
# item 3: TEXT (0x08) enabled
# bounds: x1=100 y1=85 x2=246 y2=101
# text: ""
# item 4: TEXT (0x88) disabled
# bounds: x1=69 y1=117 x2=96 y2=131
# text: "Port:"
# item 5: EDIT_TEXT (0x10) enabled
# bounds: x1=103 y1=117 x2=153 y2=130
# text: ""
# item 6: CUSTOM (0x80) disabled
# bounds: x1=22 y1=32 x2=248 y2=150
# data: ""
# item 7: TEXT (0x88) disabled
# bounds: x1=264 y1=50 x2=333 y2=66
# text: "Max. Players:"
# item 8: TEXT (0x88) disabled
# bounds: x1=277 y1=73 x2=333 y2=89
# text: "Game Type:"
# item 9: TEXT (0x88) disabled
# bounds: x1=278 y1=96 x2=333 y2=112
# text: "Team Play:"
# item 10: TEXT (0x88) disabled
# bounds: x1=304 y1=119 x2=333 y2=135
# text: "Skill:"
# item 11: TEXT (0x88) disabled
# bounds: x1=276 y1=142 x2=333 y2=158
# text: "Frag Limit:"
# item 12: TEXT (0x88) disabled
# bounds: x1=274 y1=165 x2=333 y2=181
# text: "Time Limit:"
# item 13: TEXT (0x88) disabled
# bounds: x1=292 y1=188 x2=333 y2=204
# text: "Episode:"
# item 14: TEXT (0x88) disabled
# bounds: x1=302 y1=211 x2=333 y2=227
# text: "Level:"
# item 15: CUSTOM (0x00) enabled
# bounds: x1=337 y1=49 x2=396 y2=65
# data: ""
# item 16: CUSTOM (0x00) enabled
# bounds: x1=337 y1=72 x2=433 y2=88
# data: ""
# item 17: CUSTOM (0x00) enabled
# bounds: x1=337 y1=95 x2=459 y2=111
# data: ""
# item 18: CUSTOM (0x00) enabled
# bounds: x1=337 y1=118 x2=429 y2=134
# data: ""
# item 19: CUSTOM (0x00) enabled
# bounds: x1=337 y1=141 x2=398 y2=157
# data: ""
# item 20: CUSTOM (0x00) enabled
# bounds: x1=337 y1=164 x2=415 y2=180
# data: ""
# item 21: CUSTOM (0x00) enabled
# bounds: x1=337 y1=187 x2=475 y2=203
# data: ""
# item 22: CUSTOM (0x00) enabled
# bounds: x1=337 y1=210 x2=475 y2=226
# data: ""
# item 23: TEXT (0x88) disabled
# bounds: x1=279 y1=234 x2=333 y2=250
# text: "Map Name:"
# item 24: TEXT (0x08) enabled
# bounds: x1=337 y1=234 x2=424 y2=250
# text: ""
# item 25: CUSTOM (0x80) disabled
# bounds: x1=260 y1=32 x2=481 y2=260
# data: ""
DITL_231_3Dfx Video Options.txt
# 13 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=47 y1=81 x2=107 y2=97
# text: "Resolution:"
# item 1: CUSTOM (0x00) enabled
# bounds: x1=114 y1=81 x2=222 y2=97
# data: ""
# item 2: TEXT (0x88) disabled
# bounds: x1=47 y1=101 x2=107 y2=117
# text: "Renderer:"
# item 3: TEXT (0x88) disabled
# bounds: x1=47 y1=130 x2=107 y2=146
# text: "Version:"
# item 4: TEXT (0x88) disabled
# bounds: x1=114 y1=101 x2=221 y2=130
# text: "1"
# item 5: TEXT (0x88) disabled
# bounds: x1=114 y1=130 x2=221 y2=146
# text: "2"
# item 6: CUSTOM (0x80) disabled
# bounds: x1=26 y1=60 x2=236 y2=170
# data: ""
# item 7: TEXT (0x88) disabled
# bounds: x1=27 y1=185 x2=114 y2=201
# text: "Game Resolution:"
# item 8: CUSTOM (0x00) enabled
# bounds: x1=114 y1=185 x2=222 y2=201
# data: ""
# item 9: TEXT (0x88) disabled
# bounds: x1=26 y1=224 x2=89 y2=238
# text: "Brightness:"
# item 10: CUSTOM (0x00) enabled
# bounds: x1=89 y1=222 x2=236 y2=240
# data: ""
# item 11: CUSTOM (0x00) enabled
# bounds: x1=256 y1=60 x2=479 y2=240
# data: ""
# item 12: TEXT (0x88) disabled
# bounds: x1=47 y1=151 x2=232 y2=167
# text: "Resolution changes take effect on quit."
DITL_331_RAVE Video Options.txt
# 9 entries
# item 0: CHECKBOX (0x05) enabled
# bounds: x1=24 y1=81 x2=104 y2=97
# text: "Switch To:"
# item 1: CUSTOM (0x00) enabled
# bounds: x1=104 y1=81 x2=242 y2=97
# data: ""
# item 2: CUSTOM (0x80) disabled
# bounds: x1=18 y1=60 x2=248 y2=105
# data: ""
# item 3: CUSTOM (0x00) enabled
# bounds: x1=112 y1=133 x2=238 y2=149
# data: ""
# item 4: TEXT (0x88) disabled
# bounds: x1=29 y1=212 x2=92 y2=226
# text: ""
# item 5: TEXT (0x08) enabled
# bounds: x1=92 y1=210 x2=239 y2=228
# text: ""
# item 6: CUSTOM (0x00) enabled
# bounds: x1=258 y1=60 x2=481 y2=240
# data: ""
# item 7: TEXT (0x88) disabled
# bounds: x1=25 y1=133 x2=112 y2=149
# text: "Game Resolution:"
# item 8: TEXT (0x88) disabled
# bounds: x1=30 y1=173 x2=229 y2=203
# text: "Monitor/Game resolution changes take effect on quit."
DITL_1000.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=263 y1=124 x2=322 y2=145
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=74 y1=11 x2=314 y2=106
# text: "^0"
DITL_1002.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=263 y1=117 x2=322 y2=138
# text: "Quit"
# item 1: BUTTON (0x04) enabled
# bounds: x1=186 y1=117 x2=245 y2=138
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=74 y1=11 x2=314 y2=100
# text: "^0"
DITL_1502.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=310 y1=119 x2=370 y2=139
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=233 y1=119 x2=293 y2=139
# text: "Quit"
# item 2: CUSTOM (0x80) disabled
# bounds: x1=306 y1=115 x2=374 y2=143
# data: ""
# item 3: CHECKBOX (0x05) enabled
# bounds: x1=12 y1=120 x2=170 y2=138
# text: "Don\'t tell me again"
# item 4: TEXT (0x88) disabled
# bounds: x1=74 y1=11 x2=374 y2=106
# text: "^0"
# item 5: ICON (0xA0) disabled
# bounds: x1=20 y1=10 x2=52 y2=42
# ICON resource ID: 0
DITL_2000.txt
# 7 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=385 y1=87 x2=445 y2=107
# text: "Save"
# item 1: BUTTON (0x04) enabled
# bounds: x1=211 y1=87 x2=271 y2=107
# text: "Cancel"
# item 2: CUSTOM (0x80) disabled
# bounds: x1=381 y1=83 x2=449 y2=111
# data: ""
# item 3: BUTTON (0x04) enabled
# bounds: x1=72 y1=87 x2=157 y2=107
# text: "Don’t Save"
# item 4: BUTTON (0x04) enabled
# bounds: x1=284 y1=87 x2=369 y2=107
# text: "Save As..."
# item 5: ICON (0xA0) disabled
# bounds: x1=20 y1=10 x2=52 y2=42
# ICON resource ID: 2
# item 6: TEXT (0x88) disabled
# bounds: x1=72 y1=10 x2=450 y2=76
# text: "Save changes to the game “^0” before closing?"
DITL_2001.txt
# 8 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=386 y1=87 x2=446 y2=107
# text: "Save"
# item 1: BUTTON (0x04) enabled
# bounds: x1=211 y1=87 x2=271 y2=107
# text: "Cancel"
# item 2: CUSTOM (0x80) disabled
# bounds: x1=382 y1=83 x2=450 y2=111
# data: ""
# item 3: BUTTON (0x04) enabled
# bounds: x1=72 y1=87 x2=157 y2=107
# text: "Don’t Save"
# item 4: BUTTON (0x04) enabled
# bounds: x1=285 y1=87 x2=370 y2=107
# text: "Save As..."
# item 5: ICON (0xA0) disabled
# bounds: x1=20 y1=10 x2=52 y2=42
# ICON resource ID: 2
# item 6: TEXT (0x88) disabled
# bounds: x1=72 y1=10 x2=450 y2=76
# text: "Save changes to the game “^0” before closing?"
# item 7: CUSTOM (0x80) disabled
# bounds: x1=72 y1=119 x2=344 y2=193
# data: ""
DITL_2010.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=336 y1=53 x2=396 y2=73
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=264 y1=53 x2=322 y2=73
# text: "Cancel"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=124 y1=18 x2=391 y2=34
# text: ""
# item 3: TEXT (0x88) disabled
# bounds: x1=15 y1=18 x2=120 y2=35
# text: "Command Line:"
# item 4: CUSTOM (0x80) disabled
# bounds: x1=332 y1=49 x2=400 y2=77
# data: ""
# item 5: CHECKBOX (0x05) enabled
# bounds: x1=15 y1=52 x2=213 y2=74
# text: "Always use command line"
DITL_2020.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=442 y1=247 x2=502 y2=267
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=438 y1=243 x2=506 y2=271
# data: ""
# item 2: TEXT (0x88) disabled
# bounds: x1=176 y1=7 x2=374 y2=24
# text: "Quake for Macintosh Preview"
# item 3: TEXT (0x88) disabled
# bounds: x1=7 y1=210 x2=327 y2=275
# text: "To purchase the full version of Quake for Macintosh, including over 35 levels, 8 weapons, and full multiplayer capabilities, visit your local retailer or call 800-229-2714."
# item 4: TEXT (0x88) disabled
# bounds: x1=291 y1=34 x2=533 y2=197
# text: "Published & Distributed by MacSoft\n\nExecutive Director - Peter Tamte\n\nProduct Manger - Al Schilling\n\nTesting Manager - Nate Birkholz\n\nMarketing - Cindy Swanson, Robert J. Bussey"
# item 5: TEXT (0x88) disabled
# bounds: x1=2 y1=34 x2=276 y2=180
# text: "Developed by Lion Entertainment\n\nExecutive Producer - Douglas Grounds\n\nTechnical Director - Bruce Burkhalter\n\nProgramming - Bruce Burkhalter, Rob Vaterlaus, Julie Shipnes-Allen, Ken Cobb, Mark Adams, Scott Warren."
DITL_2021.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=399 y1=340 x2=459 y2=360
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=395 y1=336 x2=463 y2=364
# data: ""
# item 2: PICTURE (0xC0) disabled
# bounds: x1=3 y1=1 x2=339 y2=392
# PICT resource ID: 128
# item 3: PICTURE (0xC0) disabled
# bounds: x1=345 y1=22 x2=505 y2=322
# PICT resource ID: 129
# item 4: TEXT (0x88) disabled
# bounds: x1=366 y1=371 x2=481 y2=387
# text: "version"
DITL_2022.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=382 y1=370 x2=442 y2=390
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=378 y1=366 x2=446 y2=394
# data: ""
# item 2: PICTURE (0xC0) disabled
# bounds: x1=3 y1=1 x2=327 y2=392
# PICT resource ID: 128
# item 3: PICTURE (0xC0) disabled
# bounds: x1=338 y1=22 x2=496 y2=322
# PICT resource ID: 129
# item 4: TEXT (0x88) disabled
# bounds: x1=360 y1=401 x2=466 y2=417
# text: "version"
# item 5: PICTURE (0xC0) disabled
# bounds: x1=4 y1=397 x2=241 y2=421
# PICT resource ID: 130
DITL_2050.txt
# 7 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=193 y1=141 x2=253 y2=159
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=189 y1=137 x2=257 y2=163
# data: ""
# item 2: BUTTON (0x04) enabled
# bounds: x1=113 y1=141 x2=171 y2=159
# text: "Cancel"
# item 3: CUSTOM (0x80) disabled
# bounds: x1=17 y1=28 x2=265 y2=132
# data: ""
# item 4: TEXT (0x88) disabled
# bounds: x1=17 y1=11 x2=90 y2=27
# text: "Server Name"
# item 5: TEXT (0x88) disabled
# bounds: x1=114 y1=11 x2=148 y2=27
# text: "Map"
# item 6: TEXT (0x88) disabled
# bounds: x1=211 y1=11 x2=263 y2=27
# text: "Players"
DITL_2051.txt
# 1 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=11 y1=10 x2=270 y2=37
# text: "Searching for Quake servers on your local network. Please wait a moment... (Click to cancel)"